Body Collective
Body Collective
Body Collective

Body Collective

Second Story Interactive Studios, Portland, Oregon, 2009

Description

This freestanding installation in the Portland Art Museum was deployed in concert with the museum’s exhibition “Marking Portland: the Art of Tattoo.” Integrated into an alcove adjacent to one of the busiest thoroughfares in the museum, this two-sided experience merges the museum’s community and collection. On a large display on the inner side of the unit, visitors walk up and see themselves with details of artwork blended onto their likenesses. A row of scrolling thumbnails lets visitors browse and select the artwork they want to see on themselves. After a few seconds, an image of the composite is captured and added to the “Body Collective” collection, where it can be viewed on the outside of the unit. Visitors can browse through thumbnails of every image captured since the exhibition opened to observe the playful convergence of art and audience.

Juror Notes

It’s great to see interaction design pushed beyond the boundaries of a web browser. Beautiful and compelling.

Collections: AIGA 365: 31 (2010)
Format: Interaction

Credits

Design firm
Second Story Interactive Studios
Designer
Christian Bannister
Technical director
Thomas Wester
Developer
Vance Feldman
Engineer
Matt Arnold
Production coordinator
Elizabeth Bourke
Production artist
Rebecca Rosen
Client
Portland Art Museum
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