Sega “Anxiety” spot
Sega “Anxiety” spot
Sega “Anxiety” spot
Sega “Anxiety” spot

Sega “Anxiety” spot

Imaginary Forces, Hollywood, California, 1999

Description

These spots were designed to represent the point of view of the new Sega Dreamcast console, a machine developed to be smart enough to analyze, predict and counter the player’s every move. The triangular framing device is a reference to the triangular window on the game console that was designed to function as the Dreamcast’s eye. The triangular device opens up at the start of the spots, which are numbered and color coded, creating visual and conceptual consistency.

Collections: AIGA 365: 21 (2000)
Discipline: Motion graphics
Format: Animation, Motion graphic, Promotion

Credits

Design firm
Imaginary Forces
Agency
Foote, Cone & Belding
Directors
Kyle Cooper, Mikon van Gastel
Head of production
Saffron Kenny
Producers
Lisa Laubhan (IF), Anna Frost, Bob Gondell (Foote, Cone & Belding)
Coordinator
Chris Mantzaris
Designers
Mikon van Gastel, Matt Cullen, Sara Marandi
Editor
Philip Schtoll
Inferno artist
Phil Man
2-D animator
Matt Cullen
Agency art director
Rishi Shourie
Agency copywriter
Dann Wilkens
Client
Sega of America
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