How Apple Makes Quicktime VR Feel Real

How Apple Makes Quicktime VR Feel Real

Dennis McLeod, 1995

Description

The jargon and hype surrounding the introduction of this new technology were tremendous. Here, images replace text as a way to demonstrate the process, step-by-step, so that readers can better understand the technology’s use and its varied applications. Compartmentalized pictures tell the story so that the accompanying written captions could provide shorter, more direct explanations.

Collections: Information Graphics: Design of Understanding
Repository: Denver Art Museum
Discipline: Information design
Format: Information graphic, Magazine, Diagrams

Credits

Design director
Dennis McLeod
Designer
Arne Hurty
Writer
Arne Hurty
Editor
Charlie Piller
Client
Macworld Magazine
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