Rock and Roll Hall of Fame and Museum Exhibition Design
The Burdick Group, San Francisco, California, 1995
Description
Exhibition planning and design for a 40,000 square foot museum (inclusive of the Hall of Fame) which presents Rock and Roll in meaningful contexts--the Historical, Social, Performers’, and Fan’s Experiences - providing fresh interpretations of the subject matter for visitors who already “own the art.” The “tools” of Rock - sound, video, changing lighting effects, costumes and memorabilia - are combined with dynamic exhibit structures and graphic imagery to create a new type of museum environment that is expressive of the music’s “edge and energy.” Visitors can expand upon their experiences by exploring Rock and Roll via four interactive computer programs - each comprised of large databases of audio and video material.
Collections:
Communication Graphics: 17 (1996)
Repository:
Denver Art Museum
Discipline:
Environmental graphic design
Format:
Brand identity, Exhibit, Graphical interface, Interaction, Artifact, Video
Credits
- Design firm
- The Burdick Group
- Designers
- Bruce Burdick, Susan Burdick, Bruce Lightbody, Stuart McKee, Johnson Chow, Jerome Goh, Aaron Caplan, Jeff Walker, Cameron Imani
- Photographer
- Timothy Hursley
- Typographer
- Eurotype (linotronic outpur)
- Printer
- ScreenAmerica (silkscreen) for Design & Production
- Fabricators
- Design & Production, Turner Construction
- Client
- Rock and Roll Hall of Fame and Museum
Loading...
Loading...