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How Apple Makes Quicktime VR Feel Real
Dennis McLeod
,
1995
Collections:
Information Graphics: Design of Understanding
How Liquid Crystal Displays Work
Dennis McLeod
,
1995
Collections:
Information Graphics: Design of Understanding
How Pointing Devices Work
Dennis McLeod
,
1995
Collections:
Information Graphics: Design of Understanding
How the Bridge Fared on a Previous Inspection
The New York Times
,
1995
Collections:
Information Graphics: Design of Understanding
Life Sense of Sight
National Geographic Magazine
,
1995
Collections:
Information Graphics: Design of Understanding
Loops and Whorls into Bits and Bytes: How One System Matches Prints
The New York Times
,
1995
Collections:
Information Graphics: Design of Understanding
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