Soul Coughing Interactive Press Kit
Soul Coughing Interactive Press Kit
Soul Coughing Interactive Press Kit
Soul Coughing Interactive Press Kit
Soul Coughing Interactive Press Kit

Soul Coughing Interactive Press Kit

Aufuldish & Warinner, San Antonio, California, 1995

Description

The design challenges for this project were to fit all the material requested by the client into one 1.4M floppy disk, and to project the band’s wacky, over-the-top personality with multiple layers of animation and loud typography. The graphics were kept purposefully simple and bold. All type was bitmapped instead of dithered, and photographic imagery was used at low resolution. Disparate kinds of information were handled by storing large text blocks off to the side of each major screen (where they can be dragged into view if desired) and by using a pop-up interface on each screen. When the cursor is moved around, other imagery and small hidden typographic animations appear.

Collections: Communication Graphics: 17 (1996)
Repository: Denver Art Museum
Discipline: Experience design
Format: Digital imaging, Promotion

Credits

Design firm
Aufuldish & Warinner
Creative director
Jeri Heiden
Art director
Kim Biggs
Graphic designer
Bob Aufuldish
Illustrators
Warner Brothers, Steven Wacksman
Photographers
Warner Brothers, Anthony Artiaga, Annalisa, Bob Aufuldish
Programmers
Bob Aufuldish, David Karam
Client
Warner Brothers Records
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